Sentinels multiverse android download






















Pit them against a variety of maniacal and formidable villains. Defeat your enemies and save the Multiverse! Sentinels of the Multiverse is the award-winning game in which players join forces as heroes to combat a dastardly villain in a dynamic environment.

The digital version of SotM plays like a comic book come to life! Control an entire team of heroes in single player, or head online and join heroes from around the globe in multiplayer. What makes SotM unique is that each card has special abilities that can create powerful combos or even change the rules of the game! Expansion packs are available via In App Purchase.

And a card under Omni-Cannon is still a hero card belonging to Bunker. Savage Mana is an interesting case because it can have all kinds of cards underneath it. Final note: be careful when destroying cards underneath Self-Destruct Sequence! If you destroy them all, you lose the game immediately.

That would be embarrassing. The short answer is that targets remain in play during their own destruction. Explosives Wagon is a great example. When it is destroyed, it deals all targets damage. During its own destruction, it is still a target, so it must also damage itself. Furthermore, its damage increasing effect remains active during its destruction.

Why does this matter? For example, suppose Absolute Zero destroyed Explosives Wagon. He is happy to take the fire damage with Isothermic Transducer in play, and can deal cold damage back to the currently-being-destroyed Explosives Wagon. When a hero character card would be destroyed, it is flipped instead and the other hero cards are immediately removed from play, so it cannot take advantage of any such effects.

So be careful with that Thermal Shockwave. A few cards like Good Samaritan and Twisting Back Alleys give you the option to play the top card of a deck in order to do something.

These cards require that the top card of the deck is actually played. If something is preventing the deck from playing cards, it won't work. If some other effect causes the top card to not be played, it won't work. At the start of the Environment turn, Good Samaritan allows the players to choose to play the top card of the Villain deck.

Suppose the top card of the deck is Lab Raid. According to Spite: Agent of Gloom's card, whenever a Lab Raid would be played, instead it is discarded and Spite deals each hero target 2 melee damage. So the top card was not actually played, and the Good Samaritan does not go under the Safe House.

Another example involves Twisting Back Alleys. If you've played Take Down, Mistbound, or have otherwise prevented the villain or environment deck from playing cards, then you will not be able to destroy Twisting Back Alleys using its end of turn condition. When two cards with the same nemesis icon are in play, all damage they do to each other is increased by 1. It does not matter whether the two cards are both villain cards, both hero cards, or anything else.

That means, in particular:. The Chairman and The Operative get nemesis bonus damage against one another. The members of The Ennead get nemesis bonus damage against each other. Most of the time you don't see it happen, because villain cards don't usually deal damage to villain targets. But if damage is redirected, the source of the damage remains the same, and so a nemesis bonus can apply. It's actually a great strategy, because The Chairman will then hit The Operative back with a nemesis bonus.

Note: a card dealing damage to itself does not get a nemesis bonus. Character cards are counted as cards in play along with ongoing, equipment, mechanical golem, and other non-one-shot hero cards.

This question comes up with Miss Information's card "Explosion" in the Lab. That card says, "At the end of the villain turn, each player with 3 or more cards in play must destroy 1 of their cards. Is Sub-Zero Atmosphere working correctly? The behavior of Sub-Zero Atmosphere can have several consequences that you may not have considered.

It affects all villain cards, including the villain character cards. Here are some situations you might encounter that are unusual, but work correctly.

Playing Sub-Zero Atmosphere against Omnitron can be quite dangerous. With Sub-Zero Atmosphere in play, that happens at the start of the villain turn instead. This can result in Omnitron playing components that deal damage immediately, or an Electro-Pulse Explosive dealing damage immediately.

Grand Warlord Voss is another opponent where any Sub-Zero Atmosphere usage must be considered carefully. On Advanced, he plays a card at the end of the villain turn. This can result in situations like Forced Deployment being played, being immediately destroyed, putting a lot of minions into play, who all deal damage immediately due to Sub-Zero Atmosphere. Even worse, the TCF Conquerer destroys a hero ongoing card at the start of the villain turn.

If that card is Sub-Zero Atmosphere, then any end of turn effects that already happened at the start of the villain turn will happen again at the end of the villain turn. Similarly, on Citizen Dawn's flip side she plays a card at the end of the villain turn. With Sub-Zero Atmosphere in play.. Citizen Dawn herself is a Citizen and counts for that check. So at the start of the villain turn, she will flip back if there are H - 2 other Citizens in play.

Also, she only checks at the start of the villain turn. Sometimes you need to suffer through an additional round of Merged with the Power of the Sun before she will flip back. The heroes cannot win until there are no devices in play. Any effect that says Omnitron itself deals damage will be ignored, but watch out for those Electro-Pulse Explosives!

Dual Crowbars works somewhat like Isothermic Transducer. That means you can benefit twice from damage increases. The short answer is usually that "Bloodsworn Judgement happened. If there are no villain targets in play, discard it.

Also, on Advanced Kaargra Warfang's flip side, she gains two titles at the end of her turn: "At the end of the villain turn, the top two cards of the title deck are revealed and put under Kaargra Warfang's character card, with their effects still visible.

Nobody ever said Kaargra Warfang fights fair. How about the DLC? See above. Older devices with Tegra 2 CPUs are not compatible. Tutti I diritti riservati. Brevetto in sospeso. No, thanks Yes, I'd like to. Android Giveaway of the Day - Sentinels of the Multiverse.

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